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HDR24/96
Graphical User Interface (GUI) |
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We
call it a "gooey", but it's slick as all get out. The HDR24/96's GUI
is not just little colored blocks - but real waveforms, drawn in real-time.
Increase your accuracy, your productivity, your artistry. |
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Scrolling
Real-Time Tracks with Waveforms |
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The
HDR24/96's ultra-fast ATI® Rage Pro, game-grade quality
video card provides a look at your work like you've never seen before.
Real-time waveforms scroll past a fixed 'now' line (instead of jerky
page jumps). You can select a color palette to suit your mood. View
all 24 tracks. Narrow your scope down to a stereo pair. Zoom to view
tracks right down to the sample, in real-time - without effecting
the HDR24/96's performance. |
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Duplicates
All Front Panel Controls |
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You
don't need a monitor to operate the HDR24/96 but it sure gets cool
when you plug one in! All front panel controls are right on the screen,
and you'll rarely see a menu. 24 track meters get even better as the
HDR24/96 displays 'plasma-style' peak/hold and averaging levels at
the same time. Large eight character 'LED' display shows current time,
and the transport controls are right there. |
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Cue
Lists, Auto-Locate, Punch and Loop |
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Cue
points, Locates and Punch In/Out points are a snap to set. Either
click and drag the mouse in each time display or 'type and tab' from
the keyboard. You can capture points on-the-fly from the GUI, keyboard,
front panel, or remotes. A pop-out window displays all cue points
as you add them. Simply double-click or use the keyboard to locate
any point in a project instantly. |
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