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  Plug in an SVGA Monitor  
     
     
 
HDR24/96 Graphical User Interface (GUI)
   
  Click to View Larger ImageWe call it a "gooey", but it's slick as all get out. The HDR24/96's GUI is not just little colored blocks - but real waveforms, drawn in real-time. Increase your accuracy, your productivity, your artistry.
   
Scrolling Real-Time Tracks with Waveforms
   
  Click to View Larger ImageThe HDR24/96's ultra-fast ATI® Rage™ Pro, game-grade quality video card provides a look at your work like you've never seen before. Real-time waveforms scroll past a fixed 'now' line (instead of jerky page jumps). You can select a color palette to suit your mood. View all 24 tracks. Narrow your scope down to a stereo pair. Zoom to view tracks right down to the sample, in real-time - without effecting the HDR24/96's performance.
   
Duplicates All Front Panel Controls
   
  Click to View Larger ImageYou don't need a monitor to operate the HDR24/96 but it sure gets cool when you plug one in! All front panel controls are right on the screen, and you'll rarely see a menu. 24 track meters get even better as the HDR24/96 displays 'plasma-style' peak/hold and averaging levels at the same time. Large eight character 'LED' display shows current time, and the transport controls are right there.
 
Cue Lists, Auto-Locate, Punch and Loop
   
  Click to View Larger ImageCue points, Locates and Punch In/Out points are a snap to set. Either click and drag the mouse in each time display or 'type and tab' from the keyboard. You can capture points on-the-fly from the GUI, keyboard, front panel, or remotes. A pop-out window displays all cue points as you add them. Simply double-click or use the keyboard to locate any point in a project instantly.
 
     
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